I could manipulate the game in a manner that made it a close contest throughout. I didn't have any challenges pre-planned more than a couple in advance. I could change a challenge if I thought it would benefit the team/person who was at a disadvantage. There were a number of times when this happened.
For instance, when the hotties were at the depths of despair, I split the tribes for the second time. Played properly, this would have put the hotties back on equal footing with the SBs.
Also, by having certain challenges at certain times of the day, when I was quite certain an entire team would not be online, I could pretty much hand-pick which tribe would win and which tribe would lose...at least to about 80% accuracy.
And when the game happened in amanner I didn't plan, I could always split/merge, etc. just to keep things interesting.
That was fun for me.
For instance, when the hotties were at the depths of despair, I split the tribes for the second time. Played properly, this would have put the hotties back on equal footing with the SBs.
Also, by having certain challenges at certain times of the day, when I was quite certain an entire team would not be online, I could pretty much hand-pick which tribe would win and which tribe would lose...at least to about 80% accuracy.
And when the game happened in amanner I didn't plan, I could always split/merge, etc. just to keep things interesting.
That was fun for me.
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